![]() ![]() On the other hand think that C&C is an old game and there's players who have been there for years and have sick micro skills hard to understand and execute for a beginner but, if I could give you some tips. Some players do other kind of cheatings without using trainers throught INI editing that could give them a free radar or unblock some units without causing crash but CnCNet clients actually detect when someone has edited INI files or simply if their setup files in game folder are different as they should be. A build speed cheat would cause an 'unsync' (don't know if this is the exact word but I'm sure you understand) between both game simulations on each computer and the game would crash. ![]() I would consider myself to have improvede to a level of good average but I am still beaten by excellent players. ![]() I know what you mean, many called this as 'speed cheat' back in the days, but, such thing never really existed althoug some, let's call them 'average' players, were convinced otherwise.Ĭ&C games are peer to peer games which means, the same exact simulation of the game is happening on both computers, and no computer could tell the other how the game should run without causing and internal or reconnection error. I have been playing RedAlert on the CnC portal for years now, and learning strategies for fast build speeds as well as understanding the relative strengths and weaknesses of all units and buildings. ![]()
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